Project overview
The product:
Food Delivery App
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A food delivery app that provides food deliver at your door in very less time and with best packaging. Providing food from every famous food place near you. Also, A food delivery app that facilitates group ordering of food with friends.
Project duration:
August 2022 to October 2022
Project overview
The problem:
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Imagine you and your friends are hanging out and decided to order in from a restaurant for dinner. There are 8 of you, each with different orders, each order customised to an individual's choice. You are busy collating each friend's orders when the rest of them started telling you they are changing their minds, forgetting some add-ons, asking you what food the group is sharing, etc.. Wouldn't it be easier if we could all access the same order form, so that everyone can place their own orders themselves?
The goal:
Design an app that will improve education on the topic of order food delivery for a big group and help people manage their own food order.
My role:
UX designer leading the app and responsive website design from conception to delivery.
Responsibilities:
Conducting interviews, paper and digital wireframing, low and high-fidelity prototyping, conducting usability studies, accounting for design. accessibility, iterating on designs, determining information architecture, and responsive
Understanding the user
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User research
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Personas
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Problem statements
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Competitive audit
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Ideation
User research: summary
I Conducted user interviews to understand pain points that target audience faces when using food delivery apps. Affinity mapping and constructed user persona.The feedback received through research made it very clear that users would be open and willing to work towards group order food delivery if they had access to an easy-to-use tool to help guide them.
Persona:
Jessica, Beshay
Persona:
Noah, Said
Problem statement:
Noah is a busy employee who needs to order his meal as quickly as possible and easily edit his order before payment Because he is frequently forgets to include an item, resulting in multiple orders.
Competitive audit
An audit of a few competitor’s products provided direction on gaps and opportunities to address with the Food Delivery App.
Ideation
I did a quick ideation exercise to come up with ideas for how to address gaps identified in the competitive audit. My focus was specifically on Group Ordering and easy way to edit order before payment.
Starting the design
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Digital wireframes
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Low-fidelity prototype
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Usability studies
Digital wireframes
After ideating and drafting some paper wireframes, I created the initial designs for the Food Delivery App. These designs focused on delivering personalized guidance to users to help manage their group order in an easy way.
Toggle between group and individual order seamlessly
Add friends into group order
Low-fidelity prototype
To prepare for usability testing, I created a low-fidelity prototype that connected the user flow of viewing an item about to expire and using it in a recipe.
Usability study: parameters
Study type:
Unmoderated usability study
Participants:
7 participants
Location:
Atlanta, Georgia
Length:
30-60 minutes
Usability study: findings
These were the main findings uncovered by the usability study:
01
Add people
People want easy way to add all the people in the group order that they already enabled.
02
Payment
People had difficulty splitting payment with all the people in the group order.
03
Customer service
People preferred clear indications and fastest response when they need help.
● Mockups
● High-fidelity prototype
● Accessibility
Refining the design
After
usability study
Before usability study
Mockups
Based on the insights from the usability studies, I applied design changes like providing a clear section from the contact us to “live chat”
Before usability study
After usability study
Additional design changes included adding an option to “Auto split payment” to the order, and providing a clearer indication of how much is the order individually?
Mockups
A mockup is a high-fidelity render of your product's design that showcases how the finished product will look. A mockup can take the shape of an image or a product model, and you normally create them using digital design tools.
The high-fidelity prototype followed the same user flow as the low-fidelity prototype, including design changes made after the usability study. View the Food Delivery high-fidelity prototype.
High-fidelity prototype
Accessibility considerations
Used detailed imagery for foods and restaurants to help all users better understand the designs.
Provided access to users who are vision impaired through adding alt text to images for screen readers.
Used icons to help make navigation easier.
● Mockups
● High-fidelity prototype
● Accessibility
Refining the design
With the app designs completed, I started work on designing the responsive website. I used the Food Delivery sitemap to guide the organizational structure of each screen’s design to ensure a cohesive and consistent experience across devices.
Sitemap
The designs for screen size variation included mobile, tablet, and desktop. I optimized the designs to fit specific user needs of each device and screen size.
Responsive designs
I managed to create visual consistency by showcasing my projects in mockups. When in doubt, I can always rely on semi-realistic mockups, that have similar borders and shadows. These can pull together even your weirdest projects into a coherent whole.
Ipad in Landscape
Ipad in Portrait
● Takeaways
● Next steps
Going forward
Impact:
It was a really interesting project and I’m pleased with how much we were able to get done in a small amount of time. To summarise, a key part of designing products is interacting with users early and often. Relying on our assumptions of the problems (and possible solutions) is never enough. It’s also interesting to see how three small changes to the process could have such a huge impact on product usage as a whole.
Quote from peer feedback:
"I find the app easy and intuitive to use."
What I learned:
- Group Teen Age needs an easy app to order food with auto split Payment.
- Busy students and adults lack the time necessary to prepare a meal.
- Have a clear understanding of the problem first and always put your users front and center.
- Design is indeed an iterative process and as such I need to constantly make research to develop better products.
- Tools alone do not make a better designer but they do make an efficient designer.
Takeaways
Next steps
Conduct another round of usability studies (moderated and unmoderated) for the hi-fi prototype.
Conduct more user research to determine any new areas of need.
Include a track order feature and a feedback page.
Let’s
connect
Thank you for your time reviewing my work on the Plates and Fork Food Delivery app! If you’d like to see more or would like to get in touch, my contact information is provided below.
Email: mary.nagy.art@hotmail.com
Website: www.mary-mikhael.com